AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors Paperback Book, eBook Download in EPUB, MOBI and PDF

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Alex J. Champandard

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"Neural networks, decision trees, genetic classifiers": If these are AI concepts you'd like to employ in your own games-and you know your way around C++-this is the book for you In...

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Bibliographic data

This edition of book was issued in Paperback. The volume of the book is 721 pages (approximate value, can be different depending on the edition).

Original Title
AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors
ISBN13
9781592730049
Edition Format
Paperback
Book Language
English
Number of Pages
721 pages
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AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors

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Book Description

"Neural networks, decision trees, genetic classifiers": If these are AI concepts you'd like to employ in your own games-and you know your way around C++-this is the book for you In these pages, leading game AI developer Alex J. Champandard shows you how to create a slew of autonomous synthetic creatures-in the process exploring the techniques and theories central to AI gam "Neural networks, decision trees, genetic classifiers": If these are AI concepts you'd like to employ in your own games-and you know your way around C++-this is the book for you In these pages, leading game AI developer Alex J. Champandard shows you how to create a slew of autonomous synthetic creatures-in the process exploring the techniques and theories central to AI game development.

Complex concepts are made easily graspable, even fun, as you apply them to the step-by-step development of your own complete bot. The focus here is on designing individual creatures, each with unique abilities and skills. Each chapter tackles a specific problem, using demos and examples to drive the points home.

Best of all, Alex draws on his own real-life experiences to provide tips and tricks to speed the process and resolve thorny issues. On the companion Web site, you'll find code examples and the samples of some of the games covered in the book.

This description is taken from the website: https://scifisoundtrack.com/UqwHht.


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